Link it!
àðñþчøù ôõýь ôõûøтÑÂѠýð “ôþ þñõôð” ø “ÿõрõô ухþôþü”
ÂÂ
// < ![CDATA[
var AdBrite_Title_Color = 'FFFFFF';
var AdBrite_Text_Color = '000000';
var AdBrite_Background_Color = 'FFFFFF';
var AdBrite_Border_Color = 'FFFFFF';
var AdBrite_URL_Color = 'FFFFFF';
try{var AdBrite_Iframe=window.top!=window.self?2:1;var AdBrite_Referrer=document.referrer==''?document.location:document.referrer;AdBrite_Referrer=encodeURIComponent(AdBrite_Referrer);}catch(e){var AdBrite_Iframe='';var AdBrite_Referrer='';}
// ]]>
 Documentation
http://adobe.com/go/flex_documentation – Documentation
http://www.adobe.com/go/flex2_livedocs – LiveDocs
http://www.adobe.com/go/flex_apiref – Flex 2 ActionScript and MXML Language Reference
http://www.adobe.com/go/flex_documentation_zip – Documentation Zip File
http://www.adobe.com/go/AS3errors – ActionScript 3 Errors
Flex 2 Explorers
http://www.adobe.com/go/flex_explorer_app – [...]
Reading XML at Run-Time
Üýþóþ ÿøть òрõôýþ, ð üðûþ – ÑÂúучýþ.
For the Past couple of days i have been trying to find a way to read the XML at Run-Time, and not have to compile and recompile my apps, everytime a little something changes.
So far, there are two methods that do this (that i found).
Though i still need to [...]